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Packaging Flex/Flash Applications to iOS with ADT

| Posted on July 05th, 2011 by Alain Thibodeau


By Alain Thibodeau - Consultant

The release of Flash Builder 4.5.1 took care of exporting mobile applications for iOS and made it a lot simpler. However, there are times when you still need to use ADT or when you simply don't have Flash Builder 4.5.1.

At first, it can be confusing if you are not familiar with ADT and the command line to package your swf to iOS (there is plenty of documentation on the subject on Adobe's site). To help with the process, Peter Vullings built a helper tool for us.

ADT helper tool (found here) can speed up the use of ADT and can help you learn the syntax. Follow the instructions on the site and make sure to point ADT helper to the AIR 2.7 SDK. If you don't already have it, you can get it here.  Once you hit "the deploy to iOS" button, ADT helper will create an iOS directory in your project. This directory will include your generated application file and a build.bat. If you need to deploy again, you can simply run the bat file. If you open the bat file you can get a better understanding of how to use ADT to deploy your swf to iOS.

Take note that it is assumed that you have all the prerequisites needed to deploy, such as a provisioning file and certificates. For more information you can see my previous post.

Posted in AIR, Flash, flash builder, Flash Player, Flex, ios, mobile development  | Comments (1)

Comments (1)

  1. prasanth.siripurapu:
    May 12, 2014 at 06:19 AM

    Hi Alain Thibodeau,

    Thanks for the post on ADT, I have developed a AIR project which is running on both windows and mac. Can I convert my project AIR installer to ipa for ipad, if possible please explain me the process.


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